[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, AdvancedDisplay, Category=AudioAnalyzer)
EAudioSpectrumType SpectrumType
Type of spectrum to use.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, AdvancedDisplay, Category=AudioAnalyzer)
EAudioSpectrumType SpectrumType
Type of spectrum to use.