Module |
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Header |
/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesia/Classes/LoudnessNRT.h |
Include |
#include "LoudnessNRT.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable)
class ULoudnessNRTSettings : public UAudioSynesthesiaNRTSettings
Settings for a ULoudnessNRT analyzer.
Name | Description | ||
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float |
AnalysisPeriod |
Number of seconds between loudness measurements |
|
CurveType |
Type of equal loudness curve used in calculations |
|
|
float |
MaximumFrequency |
Maximum analysis frequency for calculating loudness. |
|
float |
MinimumFrequency |
Minimum analysis frequency for calculating loudness. |
|
float |
NoiseFloorDb |
DB level to denote silence. Used when calculating normalized loudness. |
Name | Description | |
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ULoudnessNRTSettings() |
Name | Description | ||
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TUniquePtr< ... |
GetSettings ( |
Convert ULoudnessNRTSettings to FLoudnessNRTSettings |