FLoudnessAnalyzer::CalculateLoudness

Calculats the loudness for the input samples.

Windows
MacOS
Linux

References

Module

AudioSynesthesiaCore

Header

/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/LoudnessAnalyzer.h

Include

#include "LoudnessAnalyzer.h"

Source

/Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Private/LoudnessAnalyzer.cpp

Syntax

float CalculateLoudness
(
    TArrayView< const float > InSampleView
)

Remarks

Calculats the loudness for the input samples. The number of input samples must be equal to the FFTSize supplied in FLoudnessAnalyzerSettings.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss