UAutomationUtilsBlueprintLibrary

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MacOS
Linux

Inheritance Hierarchy

References

Module

AutomationUtils

Header

/Engine/Plugins/Experimental/AutomationUtils/Source/AutomationUtils/Public/AutomationUtilsBlueprintLibrary.h

Include

#include "AutomationUtilsBlueprintLibrary.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UAutomationUtilsBlueprintLibrary : public UBlueprintFunctionLibrary

Constructors

Name Description

Public function

UAutomationUtilsBlueprintLibrary

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Static

void

 

TakeGameplayAutomationScreenshot

(
    const FString ScreenshotName,
    float MaxGlobalError,
    float MaxLocalError,
    FString MapNameOverride
)

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