Module |
|
Header |
/Engine/Plugins/Runtime/AR/Microsoft/AzureSpatialAnchors/Source/AzureSpatialAnchors/Public/AzureCloudSpatialAnchor.h |
Include |
#include "AzureCloudSpatialAnchor.h" |
Source |
/Engine/Plugins/Runtime/AR/Microsoft/AzureSpatialAnchors/Source/AzureSpatialAnchors/Private/AzureCloudSpatialAnchor.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="AzureSpatialAnchors",
Meta=(Keywords="azure spatial anchor hololens wmr pin ar all"))
FString GetAzureCloudIdentifier() const
The Azure Cloud identifier of the spatial anchor is the persistent identifier by which a cloud anchor can be requested from the azure cloud service. Empty if the anchor has not been saved or loaded yet.