UBrickFractureSettings

#todo: custom brick gracture pattern

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UBrickFractureSettings

References

Module

BlastAuthoring

Header

/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/MeshFractureSettings.h

Include

#include "MeshFractureSettings.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=EditorPerProjectUserSettings)
class UBrickFractureSettings : public UObject

Remarks

#todo: custom brick gracture pattern

Variables

Name Description

Public variable UProperty Category, EditAnywhere

float

 

Amplitude

Public variable UProperty Category, EditAnywhere

float

 

BrickHeight

/** Num Slices Y axis - Slicing Method */

Public variable UProperty Category, EditAnywhere

float

 

BrickLength

Brick length

Public variable UProperty Category, EditAnywhere

EMeshFractureBr...

 

Forward

Forward Direction to project brick pattern.

Public variable UProperty Category, EditAnywhere

float

 

Frequency

Public variable UProperty Category, EditAnywhere

int32

 

OctaveNumber

Public variable UProperty Category, EditAnywhere

int32

 

SurfaceResolution

Public variable UProperty Category, EditAnywhere

EMeshFractureBr...

 

Up

Up Direction for vertical brick slices.

Constructors

Name Description

Public function

UBrickFractureSettings()

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