ReferenceActor

Actor to be used for voronoi bounds or plane cutting

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=CommonFracture, Meta=(DisplayName="Reference Actor"))
TLazyObjectPtr< AActor > ReferenceActor

Remarks

Actor to be used for voronoi bounds or plane cutting

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