| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/MeshFractureSettings.h |
Include |
#include "MeshFractureSettings.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=EditorPerProjectUserSettings)
class URadialFractureSettings : public UObject
Name | Description | ||
---|---|---|---|
|
float |
AngleOffset |
Angle offset at each radial step |
|
int |
AngularSteps |
Number of angular steps |
|
Center |
Radial Voronoi. |
|
|
Normal |
Normal to plane in which sites are generated |
|
|
int |
RadialSteps |
Number of radial steps |
|
float |
Radius |
Pattern radius |
|
float |
Variability |
Randomness of sites distribution |
Name | Description | |
---|---|---|
|
URadialFractureSettings() |