UCableComponent::DoesSocketExist

Return true if socket with the given name exists

Windows
MacOS
Linux

Override Hierarchy

USceneComponent::DoesSocketExist()

UCableComponent::DoesSocketExist()

References

Module

CableComponent

Header

/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Classes/CableComponent.h

Include

#include "CableComponent.h"

Source

/Engine/Plugins/Runtime/CableComponent/Source/CableComponent/Private/CableComponent.cpp

Syntax

virtual bool DoesSocketExist
(
    FName InSocketName
) const

Remarks

Return true if socket with the given name exists

Parameters

Parameter

Description

InSocketName

Name of the socket or the bone to get the transform

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