bEnableCollision

EXPERIMENTAL.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, AdvancedDisplay, Category="Cable")
bool bEnableCollision

Remarks

  1. Perform sweeps for each cable particle, each substep, to avoid collisions with the world. Uses the Collision Preset on the component to determine what is collided with. This greatly increases the cost of the cable simulation.

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