[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Mass Config", Meta=(UIMin="0.001", UIMax="1", ClampMin="0"))
float Density
The value used when Mass Mode is set to Density. Melton Wool: 0.7 Heavy leather: 0.6 Polyurethane: 0.5 Denim: 0.4 Light leather: 0.3 Cotton: 0.2 Silk: 0.1