MassMode

How cloth particle mass is determined

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Mass Config")
EClothMassMode MassMode

Remarks

How cloth particle mass is determined

  • Uniform Mass: Every particle's mass will be set to the value specified in the UniformMass setting. Mostly to avoid as it can cause some serious issues with irregular tessellations.

  • Total Mass: The total mass is distributed equally over all the particles. Useful when referencing a specific garment size and feel.

  • Density: A constant mass density is used. Density is usually the preferred way of setting mass since it allows matching real life materials' density values.

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