| FNiagaraDataInterfaceProxy::ConsumePerInstanceDataFromGameThread()
|
Module |
|
Header |
/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Classes/NiagaraDataInterfaceChaosDestruction.h |
Include |
#include "NiagaraDataInterfaceChaosDestruction.h" |
Source |
/Engine/Plugins/Experimental/ChaosNiagara/Source/ChaosNiagara/Private/NiagaraDataInterfaceChaosDestruction.cpp |
virtual void ConsumePerInstanceDataFromGameThread
(
void * PerInstanceData,
const FNiagaraSystemInstanceID & Instance
)