ACompositingElement::FindTransformPass

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References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElement.h

Include

#include "CompositingElement.h"

Source

/Engine/Plugins/Compositing/Composure/Source/Composure/Private/CompositingElement.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Composure", Meta=(DeterminesOutputType="TransformType"))
UCompositingElementTransform * FindTransformPass
(
    TSubclassOf< UCompositingElementTransform > TransformType,
    UTexture *& PassResult,
    FName OptionalPassName
)

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