[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditInstanceOnly, Category="Composure|Input")
TLazyObjectPtr< ACameraActor > TargetCameraActor
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditInstanceOnly, Category="Composure|Input")
TLazyObjectPtr< ACameraActor > TargetCameraActor