UCompositingElementMaterialPass::ApplyMaterialParams

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References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementTransforms.h

Include

#include "CompositingElements/CompositingElementTransforms.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintImplementableEvent)
void ApplyMaterialParams
(
    UMaterialInstanceDynamic * MID
)

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