Module |
|
Header |
/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementPasses.h |
Include |
#include "CompositingElements/CompositingElementPasses.h" |
Source |
/Engine/Plugins/Compositing/Composure/Source/Composure/Private/CompositingElements/CompositingElementPasses.cpp |
UTexture * ApplyTransform
(
UTexture * Input,
ICompositingTextureLookupTable * PrePassLookupTable,
UComposurePostProcessingPassProxy * PostProcessProxy,
ACameraActor * TargetCamera,
const FInheritedTargetPool & InheritedPool
)