Module |
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Header |
/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementPasses.h |
Include |
#include "CompositingElements/CompositingElementPasses.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Blueprintable, Abstract)
class UCompositingElementTransform : public UCompositingElementPass
Name | Description | ||
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bIntermediate |
Marks this pass for 'internal use only' - prevents it from being exposed to parent elements. |
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PrePassLookupTable |
Name | Description | ||
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UTexture ... |
ApplyTransform ( |
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UTexture ... |
ApplyTransform ( |
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UTexture ... |
FindNamedPrePassResult ( |