| UObjectBase
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Module |
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Header |
/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementTransforms.h |
Include |
#include "CompositingElements/CompositingElementTransforms.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Blueprintable, Meta=(DisplayName="Multi Pass Chroma Keyer"))
class UMultiPassChromaKeyer : public UCompositingElementTransform
Name | Description | ||
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KeyColors |
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KeyerMaterial |
Name | Description | |
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UMultiPassChromaKeyer() |
Name | Description | ||
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UTexture ... |
ApplyTransform_Implementation ( |