FComposureTonemapperUtils::ApplyTonemapperSettings

Windows
MacOS
Linux

References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureTonemapperPass.h

Include

#include "ComposureTonemapperPass.h"

Source

/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureTonemapperPass.cpp

Syntax

static void ApplyTonemapperSettings
(
    const FColorGradingSettings & ColorGradingSettings,
    const FFilmStockSettings & FilmStockSettings,
    const float ChromaticAberration,
    FPostProcessSettings & OutSettings
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss