FMovieSceneComposureExportPass

Export configuration options for a single internal pass on an [ACompositingElement](API\Plugins\Composure\ACompositingElement), or its output pass (where TransformPassName is None)

Windows
MacOS
Linux

References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Public/MovieScene/MovieSceneComposureExportTrack.h

Include

#include "MovieScene/MovieSceneComposureExportTrack.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FMovieSceneComposureExportPass

Remarks

Export configuration options for a single internal pass on an ACompositingElement, or its output pass (where TransformPassName is None)

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bRenamePass

Whether to rename this pass when rendering out

Public variable UProperty Category, EditAnywhere, Meta

FName

 

ExportedAs

The name to use for this pass when rendering out

Public variable UProperty Category, EditAnywhere

FName

 

TransformPassName

The name of the transform pass in the comp to export. None signifies the element's output.

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