UComposureBlueprintLibrary::SetUVMapSettingsToMaterialParameters

Sets parameters of a material that uses Composure's MF_UVMap_SampleLocation material function.

Windows
MacOS
Linux

References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureBlueprintLibrary.h

Include

#include "ComposureBlueprintLibrary.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Composure")
static void SetUVMapSettingsToMaterialParameters
(
    const FComposureUVMapSettings & UVMapSettings,
    class UMaterialInstanceDynamic * Material
)

Remarks

Sets parameters of a material that uses Composure's MF_UVMap_SampleLocation material function.

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