Module |
|
Header |
/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePlayerCompositingTarget.h |
Include |
#include "ComposurePlayerCompositingTarget.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Composure|CompositingTarget")
UTexture * GetDisplayTexture() const