FConcertAdmin_DeleteSessionRequest

Delete a live session.

Windows
MacOS
Linux

Inheritance Hierarchy

FConcertMessageData

FConcertRequestData

FConcertAdmin_DeleteSessionRequest

References

Module

Concert

Header

/Engine/Plugins/Developer/Concert/ConcertMain/Source/Concert/Public/ConcertMessages.h

Include

#include "ConcertMessages.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FConcertAdmin_DeleteSessionRequest : public FConcertRequestData

Remarks

Delete a live session.

Variables

Name Description

Public variable UProperty Category visibleanywhere

FString

 

DeviceName

Public variable UProperty Category visibleanywhere

FGuid

 

SessionId

The ID of the session to delete.

Public variable UProperty Category visibleanywhere

FString

 

UserName

For now only the user name and device name of the client is used to id him as the owner of a session.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss