[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, Category="Client Settings")
FString DisplayName
The display name to use when in a session. Can be specified on the editor cmd with `-CONCERTDISPLAYNAME=_.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, Category="Client Settings")
FString DisplayName
The display name to use when in a session. Can be specified on the editor cmd with `-CONCERTDISPLAYNAME=_.