FConcertConnectionError

Struct to contain connection error Code is an integer instead of an enum since connection task can be extended, range under 10000 is reserved.

Windows
MacOS
Linux

References

Module

Concert

Header

/Engine/Plugins/Developer/Concert/ConcertMain/Source/Concert/Public/IConcertClient.h

Include

#include "IConcertClient.h"

Syntax

struct FConcertConnectionError

Remarks

Struct to contain connection error Code is an integer instead of an enum since connection task can be extended, range under 10000 is reserved. Currently used code and their meaning are as follow No Error = 0: Success Pre Connection Canceled = 1: Pre connection validation was canceled by the user Connection Attempt Aborted = 2: Ongoing connection attempt was canceled by the user Server Not Responding = 3: Connection request to server timed out Server Request Failure = 4: Server refused the session connection request Workspace Validation Unknown Error = 100: Workspace validation unknown error Source Control Validation Unknown Error = 110: Unknown source control validation error Source Control Validation Canceled = 111: Source control validation was canceled by the user Source Control Validation Error = 112: Modified files not yet submitted were found in the workspace Dirty Packages Validation Error = 113: Dirty Packages were found before connecting to a session

Variables

Name Description

Public variable

uint32

 

ErrorCode

Code for the last connection error.

Public variable

FText

 

ErrorText

Localized text associated with the error.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss