IConcertSession::GetSessionClientEndpointIds

Get the list of connected client endpoint IDs

Windows
MacOS
Linux

References

Module

Concert

Header

/Engine/Plugins/Developer/Concert/ConcertMain/Source/Concert/Public/IConcertSession.h

Include

#include "IConcertSession.h"

Syntax

TArray< FGuid > GetSessionClientEndpointIds() const

Remarks

Get the list of connected client endpoint IDs

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss