[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, Category="Client Settings")
FString DefaultSessionToRestore
If this client create the default session, should the session restore a saved session. Set the name of the desired save to restore its content in your session. Leave this blank if you want to create an empty session. Can be specified on the editor cmd with `-CONCERTSESSIONTORESTORE=_.