| UObjectBase
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Module |
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Header |
/Engine/Plugins/Developer/Concert/ConcertMain/Source/Concert/Public/ConcertSettings.h |
Include |
#include "ConcertSettings.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine)
class UConcertClientConfig : public UObject
Name | Description | ||
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bAutoConnect |
Automatically connect or create default session on default server. |
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bInstallEditorToolbarButton |
True if the Multi-User module should install shortcut button and its drop-down menu in the level editor toolbar. |
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bIsHeadless |
True if this client should be "headless"? (ie, not display any UI). |
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bRetryAutoConnectOnError |
If auto-connect is on, retry connecting to the default server/session until it succeeds or the user cancels. |
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ClientSettings |
Client & client session settings |
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DefaultSaveSessionAs |
If this client create the default session, should the session data be saved when it's deleted. |
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DefaultServerURL |
Default server url (just a name for now) to look for on auto or default connect. |
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DefaultSessionName |
Default session name to look for on auto connect or default connect. |
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DefaultSessionToRestore |
If this client create the default session, should the session restore a saved session. |
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EndpointSettings |
Endpoint settings passed down to endpoints on creation |
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SourceControlSettings |
Name | Description | |
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UConcertClientConfig() |
Name | Description | ||
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IsEditorOnly() |
Mark this setting object as editor only. |