| UObjectBase
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Module |
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Header |
/Engine/Plugins/Developer/Concert/ConcertMain/Source/Concert/Public/ConcertSettings.h |
Include |
#include "ConcertSettings.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine)
class UConcertServerConfig : public UObject
Name | Description | ||
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ArchiveDir |
The default directory where the server keeps the archived session files. |
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AuthorizedClientKeys |
A set of keys identifying the clients that can discover and access the server. |
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bAutoArchiveOnReboot |
If true, instruct the server to auto-archive sessions that were left in the working directory because the server did not exit properly rather than restoring them as 'live' (the default). |
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bAutoArchiveOnShutdown |
If true, instruct the server to auto-archive live sessions on shutdown. |
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bCleanWorkingDir |
Clean server sessions working directory when booting Can be specified on the server cmd with `-CONCERTCLEAN_ |
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bMountDefaultSessionRepository |
If neither of WorkingDir and ArchiveDir are set, determine whether the server should mount a standard default session repository where new session will be created. |
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DefaultSessionName |
Name of the default session created on the server. |
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DefaultSessionSettings |
Default server session settings |
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DefaultSessionToRestore |
Name of the default session to restore on the server. |
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EndpointSettings |
Endpoint settings passed down to endpoints on creation |
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NumSessionsToKeep |
Number of archived sessions to keep when booting, or <0 to keep all archived sessions |
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ServerName |
Name of the server, or empty to use the default name. |
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ServerSettings |
Server & server session settings |
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SessionRepositoryRootDir |
The root directory where the server creates new session repositories (unless the client request specifies its own root). |
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WorkingDir |
The default directory where the server keeps the live session files. |
Name | Description | |
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UConcertServerConfig() |