ConcertSyncClient

Windows
MacOS
Linux

Classes

Name

Description

Public class UClass Abstract Blueprintable NotPlaceable Transient

AConcertClientDesktopPresenceActor

A AConcertClientDesktopPresenceActor is a child of AConcertClientPresenceActor that is used to represent users in desktop

Public class UClass Abstract Blueprintable NotPlaceable Transient

AConcertClientPresenceActor

A ConcertClientPresenceActor is a transient actor representing other client presences during a concert client session.

Public class UClass Abstract Blueprintable NotPlaceable Transient

AConcertClientVRPresenceActor

A ConcertClientVRPresenceActor is a child of AConcertClientPresenceActor that is used to represent users in VR

Public struct

FConcertActionDefinition

Defines actions for a given context.

Public class

FConcertActivityStream

Streams an archived session activities asynchronously and caches them until the client poll and consume them synchronously.

Public class

FConcertClientLocalDataStore

Maintains a type-safe key/value local map where the values are USTRUCT() struct or a supported basic types (int8, uint8, int16, uint16, int32, uint32, int64, uint64, float, double, bool, FName, FText, FString).

Public struct

FConcertClientLocalTransactionCommonData

Common data for a transaction.

Public struct

FConcertClientLocalTransactionFinalizedData

Finalized data for a transaction.

Public struct

FConcertClientLocalTransactionSnapshotData

Snapshot data for a transaction.

Public class

FConcertClientMovement

Public struct

FConcertClientSessionActivity

Public class

IConcertClientBasePresenceMode

Base class for Multi-User PresenceMode.

Public class

IConcertClientDataStore

Interacts with a key/value store shared by one or more clients connected to a Concert session.

Public class

IConcertClientPackageBridge

Bridge between the editor package events and Concert.

Public class

IConcertClientPresenceManager

Public class

IConcertClientPresenceModeFactory

Interface for the presence mode factory The presence manager uses a default implementation but it is possible to change the factory to get different presence mode behavior than the default one.

Public class

IConcertClientSequencerManager

Sequencer manager that is held by the client sync module that keeps track of open sequencer UIs, regardless of whether a session is open or not Events are registered to client sessions that will then operate on any tracked sequencer UIs

Public class

IConcertClientTransactionBridge

Bridge between the editor transaction system and Concert.

Public class

IConcertClientWorkspace

Public class

IConcertSyncClient

Interface for a Concert Sync Client.

Public class

IConcertSyncClientModule

Interface for the Concert Sync Client module.

Typedefs

Enums

Name

Description

Public enum

EConcertActionType

Defines the possible type of actions this module can provide.

Public enum

EConcertDataStoreChangeNotificationOptions

The options flags used to register a key/value handler.

Public enum

EEditorPlayMode

Defines the supported editor play modes.

Functions

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss