FConcertSequencerCloseEvent

Event that signals a Sequencer just been closed.

Windows
MacOS
Linux

References

Module

ConcertSyncCore

Header

/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/ConcertSequencerMessages.h

Include

#include "ConcertSequencerMessages.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FConcertSequencerCloseEvent

Remarks

Event that signals a Sequencer just been closed.

Variables

Name Description

Public variable UProperty

bool

 

bMasterClose

Public variable UProperty

FString

 

SequenceObjectPath

The full path name to the root sequence of the sequencer that just closed.

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