| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Rigs/AdditiveControlRig.h |
Include |
#include "Rigs/AdditiveControlRig.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(NotBlueprintable)
class UAdditiveControlRig : public UControlRig
Rig that allows additive layer editing per joint
Name | Description | |
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UAdditiveControlRig ( |
Name | Description | ||
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GetControlName ( |
Utility function to |
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GetSpaceName ( |
Name | Description | ||
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ExecuteUnits ( |
ExecuteUnits |
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Initialize ( |
BEGIN ControlRig. |