UControlRigBindingTrack

Handles when a controller should be bound and unbound

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

ControlRig

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigBindingTrack.h

Include

#include "Sequencer/ControlRigBindingTrack.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI)
class UControlRigBindingTrack : public UMovieSceneSpawnTrack

Remarks

Handles when a controller should be bound and unbound

Overridden from UMovieSceneTrack

Name Description

Public function Virtual Const

FMovieSceneE...

 

CreateTemplateForSection

(
    const UMovieSceneSection& InSectio...
)

Create a movie scene eval template for the specified section

Public function Virtual Const

FText

 

GetDisplayName()

Get the track's display name.

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