| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigParameterTrack.h |
Include |
#include "Sequencer/MovieSceneControlRigParameterTrack.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI)
class UMovieSceneControlRigParameterTrack : public UMovieSceneNameableTrack
Name | Description | |
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UMovieSceneControlRigParameterTrack ( |
Name | Description | ||
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UMovieSceneS... |
CreateControlRigSection ( |
Add a section at that start time |
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FindAllSections ( |
Find all sections at the current time. |
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UMovieSceneS... |
FindOrAddSection ( |
Finds a section at the current time. |
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UMovieSceneS... |
FindOrExtendSection ( |
Finds a section at the current time or extends an existing one |
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UMovieSceneS... |
FindSection ( |
Finds a section at the current time. |
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UControlRig ... |
GetControlRig() |
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IControlRigM... |
GetManipulatableFromBinding ( |
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SetTrackName ( |
Name | Description | ||
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GetDefaultDisplayName() |
Name | Description | ||
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AddSection ( |
Add a section to this track. |
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UMovieSceneS... |
CreateNewSection() |
Generates a new section suitable for use with this track. |
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FMovieSceneE... |
CreateTemplateForSection ( |
Create a movie scene eval template for the specified section |
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const TArray... |
GetAllSections() |
Called when all the sections of the track need to be retrieved. |
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UMovieSceneS... |
GetSectionToKey() |
Finds a section we want to key and recieve globally changed values. |
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GetTrackName() |
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HasSection ( |
Checks to see if the section is in this track. |
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IsEmpty() |
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RemoveAllAnimationData() |
Removes animation data. |
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RemoveSection ( |
Removes a section from this track. |
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RemoveSectionAt ( |
Removes a section from this track at a particular index |
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SetSectionToKey ( |
Set the section we want to key and recieve globally changed values. |
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SupportsType ( |
Does this track support this section class type? |
Name | Description | ||
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PostLoad() |