UMovieSceneControlRigSection

Movie scene section that controls animation controller animation

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MacOS
Linux

Inheritance Hierarchy

References

Module

ControlRig

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigSection.h

Include

#include "Sequencer/MovieSceneControlRigSection.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UMovieSceneControlRigSection : public UMovieSceneSubSection

Remarks

Movie scene section that controls animation controller animation

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bAdditive

Blend this track in additively (using the reference pose as a base)

Public variable UProperty Category, EditAnywhere

bool

 

bApplyBoneFilter

Only apply bones that are in the filter

Public variable UProperty Category, EditAnywhere, Meta

FInputBlendPose

 

BoneFilter

Per-bone filter to apply to our animation

Public variable UProperty

FMovieSceneFloa...

 

Weight

The weight curve for this animation controller section

Constructors

Overridden from UMovieSceneSubSection

Name Description

Public function Virtual Const

FMovieSceneS...

 

GenerateSubSequenceData

(
    const FSubSequenceInstanceDataParam...
)

Generate subsequence data

Overridden from UMovieSceneSection

Name Description

Public function Virtual

void

 

OnDilated

(
    float DilationFactor,
    FFrameNumber Origin
)

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