UControlRigGraphNode::ShouldDrawNodeAsControlPointOnly

Returns whether to draw this node as a control point only (knot/reroute node).

Windows
MacOS
Linux

Override Hierarchy

UEdGraphNode::ShouldDrawNodeAsControlPointOnly()

UControlRigGraphNode::ShouldDrawNodeAsControlPointOnly()

References

Module

ControlRigDeveloper

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRigDeveloper/Public/Graph/ControlRigGraphNode.h

Include

#include "Graph/ControlRigGraphNode.h"

Source

/Engine/Plugins/Experimental/ControlRig/Source/ControlRigDeveloper/Private/Graph/ControlRigGraphNode.cpp

Syntax

virtual bool ShouldDrawNodeAsControlPointOnly
(
    int32 & OutInputPinIndex,
    int32 & OutOutputPinIndex
) const

Remarks

Returns whether to draw this node as a control point only (knot/reroute node). Note that this means that the node should only have on input and output pin.

Returns

Whether or not to draw this node as a control point.

Parameters

Parameter

Description

OutInputPinIndex

The index in the pins array associated with the control point input pin.

OutOutputPinIndex

The index in the pins array associated with the control point output pin.

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