UControlRigBlueprint::GetCurrentlyOpenRigBlueprints

Windows
MacOS
Linux

References

Module

ControlRigDeveloper

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRigDeveloper/Public/ControlRigBlueprint.h

Include

#include "ControlRigBlueprint.h"

Source

/Engine/Plugins/Experimental/ControlRig/Source/ControlRigDeveloper/Private/ControlRigBlueprint.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="VM")
static TArray< UControlRigBlueprint * > GetCurrentlyOpenRigBlueprints()

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