UControlRigBlueprint::SetObjectBeingDebugged

Sets the current object being debugged

Windows
MacOS
Linux

Override Hierarchy

UBlueprint::SetObjectBeingDebugged()

UControlRigBlueprint::SetObjectBeingDebugged()

References

Module

ControlRigDeveloper

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRigDeveloper/Public/ControlRigBlueprint.h

Include

#include "ControlRigBlueprint.h"

Source

/Engine/Plugins/Experimental/ControlRig/Source/ControlRigDeveloper/Private/ControlRigBlueprint.cpp

Syntax

virtual void SetObjectBeingDebugged
(
    UObject * NewObject
)

Remarks

Sets the current object being debugged

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