UControlRigBlueprint::SupportsLocalVariables

Returns true if this blueprint supports lobal variables

Windows
MacOS
Linux

Override Hierarchy

UBlueprint::SupportsLocalVariables()

UControlRigBlueprint::SupportsLocalVariables()

References

Module

ControlRigDeveloper

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRigDeveloper/Public/ControlRigBlueprint.h

Include

#include "ControlRigBlueprint.h"

Syntax

virtual bool SupportsLocalVariables() const

Remarks

Returns true if this blueprint supports lobal variables

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss