UDefaultControlRigManipulationLayer::SetGizmoTransform

Windows
MacOS
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Override Hierarchy

IControlRigManipulationLayer::SetGizmoTransform()

UDefaultControlRigManipulationLayer::SetGizmoTransform()

References

Module

ControlRigManipulation

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRigManipulation/Public/DefaultControlRigManipulationLayer.h

Include

#include "DefaultControlRigManipulationLayer.h"

Source

/Engine/Plugins/Experimental/ControlRig/Source/ControlRigManipulation/Private/DefaultControlRigManipulationLayer.cpp

Syntax

virtual void SetGizmoTransform
(
    AControlRigGizmoActor * GizmoActor,
    const FTransform & InTransform
)

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