| UPrimitiveComponent::CreateSceneProxy()
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Module |
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Header |
/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Classes/CustomMeshComponent.h |
Include |
#include "CustomMeshComponent.h" |
Source |
/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Private/CustomMeshComponent.cpp |
virtual FPrimitiveSceneProxy * CreateSceneProxy()
Creates a proxy to represent the primitive to the scene manager in the rendering thread.
The proxy object.