Module |
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Header |
/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXEditor/Public/DMXEditorUtils.h |
Include |
#include "DMXEditorUtils.h" |
class FDMXEditorUtils
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FDMXEditorUtils() |
Can't instantiate this class |
Name | Description | ||
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AddEntity ( |
Creates a named Entity from the specified type and add it to the DMXLibrary. |
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AreFixtureTypesIdentical ( |
Compares the property values of two Fixture Types, including properties in arrays, and returns true if they are almost all the same. |
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CanPasteEntities() |
Determines whether the current contents of the clipboard contain paste-able DMX Entity information |
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CopyEntities ( |
Copies Entities to the operating system's clipboard. |
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UDMXEntityFa... |
CreateFaderTemplate ( |
Creates new fader template. |
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FindUniqueEntityName ( |
Creates an unique name for an Entity from a specific type, using the type name as base. |
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GenerateUniqueNameFromExisting |
Generates a unique name given a base one and a list of existing ones, by appending an index to existing names. |
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GetEntitiesFromClipboard ( |
Gets the copied DMX Entities from the clipboard without attempting to paste/apply them in any way |
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GetEntityTypeNameText ( |
Returns the Entity class type name (e.g: Fixture Type for UDMXEntityFixtureType) in singular or plural |
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GetNameAndIndexFromString |
Utility to separate a name from an index at the end. |
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IsEntityUsed ( |
Checks if the Entity is being referenced by other objects. |
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RemoveEntities ( |
Removes the entities and fixes references to it. |
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RenameEntity ( |
Renames an Entity |
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SetNewFixtureFunctionsNames ( |
Set unique names for Fixture Types' Modes, Functions and Sub Functions when they have just been created. |
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ValidateEntityName ( |
Validates an Entity name, also checking for uniqueness among others of the same type. |