FDMXFixtureCategory

Windows
MacOS
Linux

References

Module

DMXProtocol

Header

/Engine/Plugins/Experimental/DigitalMultiplex/DMXProtocol/Source/DMXProtocol/Public/DMXProtocolTypes.h

Include

#include "DMXProtocolTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FDMXFixtureCategory

Variables

Name Description

Public variable UProperty Category BlueprintReadWrite

FName

 

Name

Selected protocol name

Constructors

Name Description

Public function

FDMXFixtureCategory()

Public function

FDMXFixtureCategory

(
    const FName& InName
)

Functions

Operators

Name Description

Public function Const

 

operator bool()

Bool (is valid) operator

Public function Const

 

operator const FName &()

Public function

 

operator FName &()

Public function Const

bool

 

operator==

(
    const FDMXFixtureCategory& Other
)

Public function Const

bool

 

operator==

(
    const FName& Other
)

Constants

Name

Description

OnPossibleValuesUpdated

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