| UActorComponent::TickComponent()
|
Module |
|
Header |
/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXRuntime/Public/Game/DMXComponent.h |
Include |
#include "Game/DMXComponent.h" |
Source |
/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXRuntime/Private/Game/DMXComponent.cpp |
virtual void TickComponent
(
float DeltaTime,
ELevelTick TickType,
FActorComponentTickFunction * ThisTickFunction
)
Called every frame.