[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="DMX")
TArray< FDMXImportGDTFChannelSet > ChannelSets
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="DMX")
TArray< FDMXImportGDTFChannelSet > ChannelSets