[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, BlueprintReadOnly, Category="DMX")
FDMXImportGDTFDMXValue Highlight
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, BlueprintReadOnly, Category="DMX")
FDMXImportGDTFDMXValue Highlight