UDMXEntity::GetDisplayName

Returns the entity name to be used in UI elements

Windows
MacOS
Linux

References

Module

DMXRuntime

Header

/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntity.h

Include

#include "Library/DMXEntity.h"

Source

/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXRuntime/Private/Library/DMXEntity.cpp

Syntax

FString GetDisplayName() const

Remarks

Returns the entity name to be used in UI elements

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