UniverseRemoteEnd

Last Universe ID in this Controller's range that is sent over the network.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadOnly, Category="Universe Properties",
          Meta=(DisplayName="Remote Universe Range End", DisplayPriority=22))
int32 UniverseRemoteEnd

Remarks

Last Universe ID in this Controller's range that is sent over the network. Universe End + Remote Offset

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