UDMXEntityFixturePatch::ConvertRawMapToFunctionMap
Given a Raw Value> map , return map of function names and their values.
Module
|
DMXRuntime
|
Header
|
/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixturePatch.h
|
Include
|
#include "Library/DMXEntityFixturePatch.h"
|
Source
|
/Engine/Plugins/Experimental/DigitalMultiplex/DMXEngine/Source/DMXRuntime/Private/Library/DMXEntityFixturePatch.cpp
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="DMX|Fixture Patch")
TMap< FName, int32 > ConvertRawMapToFunctionMap
(
const TMap< int32, uint8 > & RawMap
) const
Given a Raw Value> map , return map of function names and their values.
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